The Weapons Specialist manages the weapons on the ship, this includes guns, turrets, and nuclear armament.Upgrade paths include Hacking, Medical, and Advanced Research.Scientists also run the communications screen, execute beneficial programs from the ships computer (and broadcast harmful viruses to enemy ships) and can act as ship's medic. When the right number and combination of research points have been generated, new talents can be researched. Samples will then generate one type of research point. He also performs research by collecting samples from planets and putting them in the ship's Atomizer. He can discern if a planet requires an exosuit, type and number of life forms aboard ships or planet-side (though this does not detect robots) and begins play with a hand-held scanner. The Scientist utilizes the ship's sensors to scan contacts and planets.Upgrade paths include Evasion, Personal Combat Training, and Navigation.It is important to note that any member of the crew can fly the ship so long as the ship's helm is unoccupied. Though the Pilot can fly in first-person perspective, it is one of only two that have exterior view modes as part of their role (the other being the Weapons Specialist). The Pilot is responsible for maneuvering the ship, including navigating around objects, aligning the ship towards a target beacon, evasive maneuvers during combat and repair yard docking.
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